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As a seperate Alternate Universe event, I created the mythical Atlantis and created a backstory of events then produced a lot of drawings to match what I thought a country like Atlantis may have built. The ships I produced (except one) all used hulls drawn originally by Heuhen Heuser of Shipbucket, with his kind permission. The armaments and fire control were mainly French while the superstructures were a mixture of countries types.
Oh Atlantis, where did you go....
According to me, Atlantis went nowhere. It is still perched atop the mid-Atlantic ridge. Two major areas linked by a narrow neck of land. Four major cities with several largish towns and villages scattered around the rest of the land.
While not large, the land abounds in natural resources. Wood, Iron, Coal, Gold and Gems, all add to the legend of Atlantis being a rich land.
So, how do I wipe out the original occupants and then have the land being fought over and colonised by the major colonial powers till it can gain independence in the early 1800's?
The original Atlanteans were supposed to be an advanced peoples compared to the rest of the known world of the times. So smart people make mistakes when they try things just a little too advanced. My thought is that the Atlantean scientists are delving into all sorts of advanced 'technologies'. One of these was to improve agriculture production. Which went wrong. What they produced was a violent plague that wiped out all mamalian life on Atlantis. The plague was so virulent that it remained dormant/active for thousands of years. All visitors to Atlantis up to the early 1600's would catch the plague and die. The land had an evil reputation and was shunned.
The Dutch explorer Dirk Hartog, knowing of the evil reputation, landed three sheep (2 ewes and a ram) and a pair of goats on Atlantis, sailed to the Azores where he watered ship, then returned to Atlantis to see what had happened to the livestock landed. Sailing close inshore the sheep were spotted alive and seemingly healthy. Hartog left Atlantis and went out to Australia. A year or so later on his return trip to Holland, Hartog called in at Atlantis to see what had transpired, it was found that the three sheep had increased to eight, and the goats had also been populous. Armed with this knowledge, Hartog returned to Holland where an expedition was organised to fully explore Atlantis and claim it on behalf of the Dutch Crown. What the expedition found was a land lush in bird and insect life, trees and other flora bloomed. Mounds of decayed and rubble strewn towns and cities spoke of a once great nation. A few stone collumns hinted at once great buildings and palaces that were no more. Sifting through the rubble unearthed many fabulous items and the Dutch explorers went home very wealthy. A find like this was kept secret for about 10 minutes, and every brigand and freebooter headed for Atlantis hoping to make their fortune.
Thus starts the modern age of Atlantis. Glossing over the next 150 years, colonists from Holland, France, Spain and England all land and claim pieces of Atlantis. Wars are fought between colonists. One of the outcomes of the Battle of Trafalgar was to rid Atlantis of the French and Spanish presence, leaving the British in control. The British reigned over Atlantis for over a hundred years from 1710 until 1823 when an Atlantean Government was formed by disaffected colonists that take over with a popular revolt. The US was quick to recognise the new Government and other European powers followed suit, being happy to see Britain lose control of another piece of Empire.
As the industrial revolution kicks off , Atlantis is in a prime position to take advantage of the new technologies and keep to the Atlantean tradition of being leaders of technology. All of the requirements for being a rich land were in place. The Atlanteans knew that the only way to keep their sovereignty was to ensure that any attacker would take such losses as to make Atlantis not worth the huge expenditure that would be required to take it over. Backed with defense pacts with the US, France and eventually Britain, Atlantis was left alone to grow strong and populous.
Military spending was kept high through the late 1800's and early 1900's. Atlantis' involvement in WW1 was minimal, and was mainly in production support of the Allies. Atlantis declined to send troops to Europe. A token force of ships were sent to aid the Allies, these being split between the Channel, North Sea and Mediterrannean theaters. Atlantean strength was in its Navy (and later airforce) with the Army being enough to fight and defend the homeland.
Post-WW1, Atlantis was made a signatory to the Washington and future Naval Treaties. Like France and Italy there was some wiggle room in the Atlanteans tonnage allocations that would allow Atlantis to build new ships in the 1930's. Unlike a lot of countries Atlantis was not badly affected by the Great Depression. Atlantis had also remained relatively unscathed from the flu epidemic of the early 1920's. Atlantis had enforced a strict policy of quarantine which helped to stop the spread of the disease.
With the outbreak of War in 1939, Atlantis was in a prime position to guard the central Atlantic. Its patrol bombers and cruisers made life miserable for the Germans. Hunting groups were formed to search out and destroy the raiders. Atlantean escort groups made a huge difference to the Convoy system.
Hyperion was the shipbuilding and industrial centre of Atlantis. It eclipsed the Capital, Olympus, in size during the Industrial age. Olympus had always been the capital and the names of the largest cities were kept as per the original Atlantean names. The smaller towns and villages were named after original Atlantean places where these names could be found. Most smaller population centers had been put in place to guard the trade routes between cities and to guard the gem and gold mines.
The largest portion of the population of modern Atlantis were British, with good sized portions of Dutch, French and Spanish to make up a cosmopolitan society.
1898 and the Atlantean Government passes the Naval Acquisition Act. The Act was to have built, 4 Battleships, 2 Armoured cruisers, and 4 Scout Cruisers. Atlantis knew that they could not hope to keep up with the building power of the British, Germans and other Great powers. What they had to do was to build the best ships they could. The Atlanteans also had an edge in optical equipment. The crystal and glass that they produced was second to none. It was also during this time that their mechanical genius Alexander Vermuyden came to the fore.
Alexander Vermuyden 1868-1940
Joins Atlantean Navy as boy cadet at 12 years old. At age 15 Alex was put in charge of a motor pinnace as part of his cadetship. Alex rebuilt the motor to give it 25% more power and where he received a commendation in his service record from the Captain and Chief Engineer, the Boatswain tore a strip off him, telling Alex the next time he wanted to play with one of 'his' boats he better ask first. A salutary lesson at both ends of the scale. At age 17 he was made acting-Midshipman which was confirmed on his 18th birthday. Alex's bent for things engineering sent him off to the R&D Engineering section where he spent the next two years learning all he could and suggesting tweaks that improved various mechanical items. Now a sub-Lieutenant, Alex was sent to England to learn from the best. Seconded to Parsons, Alex learnt and then assisted Charles Parsons with the design and building of the first turbines. Now 1895 and the 27 year old Enineering Commander Alexander Vermuyden is recalled to Atlantis to design and build the Atlantean Navies first turbine engines to be mounted in the new ships ordered under the Naval Acquisition Act.
A small digression. While it would be nice to be able to build and man lots and
lots of ships, that is not very realistic. A country the size of Atlantis has
only a certain amount of personnel for manning the warships. With WW2, Atlantis
needs to retire some of the oldest ships to provide the major core of a new crew
for the more modern, war completed ships. The amount of crew to man one
battleship is enough to crew ten of the new DDE's. At the 1942-43 stage of the
war, the U-boat war was in the balance. Ten more DDE's would be more useful than
If any of the backstory sounds too much like bullshit. Too bad. It is what it is.
Yes the map comes from good old Civ 3. I still have fun playing that game.
Atlantis in the early 1900's.
Atlantic Ocean showing Atlantis in its position in the Mid-Atlantic ridge. As can be seen, Atlantis is about twice the size of Ireland.
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